Completing the "gang leader needs weapons" quest for example will lower settlement security by 30 IIRC. 2. Still waiting on the highly anticipated cucking update. Loyalty Drift: a mechanic that constantly moves loyalty toward 50. So if you have 63 loyalty, the drift will be (50-63)/10 = -1. Drakken. It is really hard to purposely instigate rebellion because of the stupid loyalty drift, I starve the city by seeking into the city and buy all their food, kill every caravan that try to enter the city and burn every villager. 6 patch! This brings various fixes to single-player and multiplayer, with the official Mount & Blade 2 patch notes for September 18 listed below. Date Posted: Apr 15,. My main character Iohannes of the Shirtshoveller clan is an Imperial lad who made his fame and fortune in Battania. Trying to get it over. unknownhumanbeing7 • 4. For example, in June you would be plowing the fields. Yes it helps keeps rebellions from happening, but it also makes loyalty + perks useless because loyalty shift will always make it go towards 0 (as long as food is in stock and security is decent). Here is how to level up Smithing fast in Bannerlord using the Forge, Smelt, Repeat method, starting from Level 1 Smithing: Find a rich town and buy all the Hardwood you can get (Sell whatever you can to do this). 0. Collect up to 5x the denars on prizes, with the potential of +9 Renown per Win, as you parade around the map from city to city!explain how to fix your towns problem in Mount and Blade 2 Bannerlord so you wont get a rebellion and lose your townYou can support me here: the most straightforward way to increase Loyalty is to build the Fairgrounds project. Has anyone ever seen a positive security drift or loyalty drift? I have them both in my town right now. Share the stockpiles meant for nobles with the plebs, 3. With each option having relevant penalties/downsides. but I am suddenly getting -5 loyalty a day because of a modifier that just says issues. When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. Sadakat Arttırma Thread starter Grimmjow. Mount and Blade 2 Bannerlord's kingdom system is really fun, but it can be intimidating trying to figure out which policies are the best. Nov 30, 2020. The text when entering Revyl even still says it's population is "Well fed". TaleWorld's Mathematics: How Loyalty Drift Is Calculated. When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. And if I remember correctly, 1 artisans task also effect town security. There are several, and these can counteract the -3 malus, too. In your chosen town, mouse over the important people in the top-right and choose. They will also drift towards 50 for each, making it easier to keep them at an average level but harder to reach the bonuses you'd receive the closer you. Once you hit +50 loyalty you can start building stuff like walls and barracks. SwineyPTSD May 1, 2020 @ 4:37am. The No Fief Bonus has not changed and is still 30. Since there are many more things to learn about Mount and Blade: Bannerlord’s Town Loyalty, we have decided to write an extensive guide explaining. Have a look at the progress of team so far! This includes the campaign map with a cool sneak peak at the end of this album. 5 loyalty. Governor perks that increase loyalty (I think Stewart has one, but I don't remember what it is). IIRC a year in bannerlord is 120 days (4 x 30 days per season) which means 1200 days for 10 years. NPCs can't handle -3 loyalty a day. Most of your towns will have 40-60 loyalty and will rarely/if ever rebel. yeah you pillage 10 gold, you pillage 30 gold. 5. Originally posted by Ozan: Its all about companion's culture for loyalty not about trait. Posted by 5 days. Per page: 15 30 50. • 2 days ago. The higher the loyalty the worst the penalty and the lower loyalty plunges the more forgiving the penalty. repeat festivals again if needed. . Also do bound village requests and town requests (if a town) to support the loyalty climb. Увійти Крамниця. He was quite. Don't know how to do the first one. You have a matching governor, that's +1, you have enough security that's plus too. The biggest loyalty increase policy in Bannerlord is the Forgiveness of Debts. There are also governor perks in bow, athletics, and medicine that each boost loyalty by +1. Neither of those are influenced by the number of money/expensive items in the town as far as I know. Since there are many more things to learn about Mount and Blade: Bannerlord’s Town Loyalty, we have decided to write an extensive guide explaining. Does anyone know if the "relation" stats of the notables in settlements effects the "loyalty drift" stat in the settlement info? Like say you have a settlement and you have high relations with notables there, does that stat change to a positive number, and does a low or even negative relation with notables make the drift turn more negative? Does this concept. Finishing structures that increase loyalty (Fairgrounds). The rate seems to be quite slow too. Once you have the right culture then you can look at stats. Trying to get it over. Has anyone ever seen a positive security drift or loyalty drift? I have them both in my town right now. 1. As soon as I choose another project, the loyalty goes down. . txt in the Mount and Blade II Bannerlord folder. Loyalty USED to not be a big deal. . New function: Changing settlement (town and village) culture (Default is off) Version 1. You’ll end up losing some loyalty early on as there’s a “loyalty drift” (your the new head honcho and they gotta get used to it). Yea you have to balance construction with loyalty until it stabilizes without the festival option. When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. Loyalty was stuck at 44 due to the dang loyalty drift cancelling out my fairgrounds after they were built. The default 0. City Prosperity is only really affected by the amount of food in the city, ongoing issues with the local notables. In my campaign I was a battanian lord ruling over imperial cities, and the loyalty stabilised in 50 (a bit higher when appointing imperial. Mount & Blade II: Bannerlord's Town Security is then tied into Town Loyalty and has a drift of its own that you'll need to manage. Security and Loyalty "drift" help. -5 is the maximum you can lose when Loyalty is 100, and +5 when it is 0. Has anyone ever seen a positive security drift or loyalty drift? I have them both in my town right now. Simply put there's no reason to invest in loyalty gain perks because of it, making them effectively useless. I'm incredibly rich, and powerful. Also running into this issue. prosperity was. ago. When loyalty is above 60 from partying for a week, i build festival area for a week, rinse and repeat. You can also tweak the values by configuring. Loyalty was stuck at 44 due to the dang loyalty drift cancelling out my fairgrounds after they were built. CanIBeFunnyNow • 3 mo. He was quite. Durable - Atheletics 175 +1. You should GREATLY reduce the chance for a city to rebel. When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. Newly conquered Castles and Towns have a loyalty drift malus that goes away over time. He gathered a band of bandits and disaffected Battanian highborn youth and hired himself to Caladog as a mercenary. Massena777 • 1 yr. Enacting it will increase all settlements’ loyalty by +2 per day. So settlement will generate owner culture's troops and there won't be a different culture penalty. A Screenshot of Mount & Blade II: Bannerlord. When loyalty is above 60 from partying for a week, i build festival area for a week, rinse and repeat. #6. Has anyone ever seen a positive security drift or loyalty drift? I have them both in my town right now. The game released in Early Access on Monday 30th March, 2020. 200 medicine perk +1 loyalty for governors. Learn how to raise the loyalty level of your town or castle in Mount and Blade: Bannerlord, a strategy game where you manage your fief. hide. So I come back to Bannerlord after a couple patches, and I am so disappointed in the fact that "Loyalty Drift" is so massive with just 2 towns to my name. is there any way to change my culture? I really. 6. Originally posted by Sheepify: Probably the worst change of all the bad design decisions. Question So I just got a city and I see security and loyalty drift values in negative. Has anyone ever seen a positive security drift or loyalty drift? I have them both in my town right now. 14, which is for the game’s v1. Has anyone ever seen a positive security drift or loyalty drift? I have them both in my town right now. Trying to get it over. Trying to get it over. That -3 loyalty will make it impossible to do any projects and risk rebellion so to avoid just spamming the festival continuous project, a same culture governor will turn that -3 into a -2 which with. So it might be a good idea to store the higher tier troops in the castles so 60-80 equal 150 level 3 or 4 troops. Toll gates generates 20 gold for every caravan that enters your town and doubles relationship gain with merchants. Establish your hegemony and create a new world out of the ashes of the old. You should reduce the rebelling % at least over time, once you have pacified a town once or twices. Vlandia. By Sid Natividad. Yes it helps keeps rebellions from happening, but it also makes loyalty + perks useless because loyalty shift will always make it go towards 0 (as long as food is in stock and security is decent). - Fixed case where titles dejure drift and claims wouldn't trigger - Fixed prisoner patch crashes. Buy all the food. Yes it helps keeps rebellions from happening, but it also makes loyalty + perks useless because loyalty shift will always make it go towards 0 (as long as food is in stock and security is decent). Forgiveness of Debts Policy in Bannerlord. How Town (Fief) Loyalty Works in Bannerlord. If you go over 50, you will start losing Loyalty, and if you go below, it will increase. Also put a companion with high honor in charge of the castle, I'm currently getting +3 loyalty a day. Because I've come to realize its actively harmful. Share Get link; Facebook. ago. My army is vast, and I'm a murder machine. If the faction you are with is weak and loosing battles, investing time/money into villages is probably not worth it. Make sure the settlement has enough food. If you assign a companion from the same culture and build the related improvements and choose festivities as daily activity, it eventually reaches 99. 5, means that at 100 loyalty, you get 50% bonus cultural drift. Improve the food production of your. In addition to what other posters said, high security and relations with the town's notables will boost loyalty. Unless you really want to ruin. New item called loyalty drift causing loss of 6-10 loyalty a day. Once the foreign culture prevalence surpass the current culture, the settlement's culture switches to the dominant culture. Loyalty was stuck at 44 due to the dang loyalty drift cancelling out my fairgrounds after they were built. Memes_have_rights • 8 mo. [BANNERLORD] One day this mod will fill in this area, and then also add India and Central Asia. Trying to get it over. Too many prisoners, too many horses. So with the recent changes to loyalty and culture there appears to be no reason to choose any faction/culture other than imperial - which seems like a mistake. Its happening to the AI as well so its not just me. Sep 24, 2022 @ 12:58pm It's worse than before. Sit there for 5-10 days. He was quite. Because I've come to realize its actively harmful. Its happening to the AI as well so its not just me. Summary: This is the second time this has happened. Trying to get it over. . Solve issues in villages connected to the settlement. There are also governor perks in bow, athletics, and medicine that each boost loyalty by +1. Now, select the Campaign Options. Most of your towns will have 40-60 loyalty and will rarely/if ever rebel. Start date Sep 4, 2021; Tags gameplay loyalty loyalty drift penalty rebellion Users who are viewing this thread. save. My main character Iohannes of the Shirtshoveller clan is an Imperial lad who made his fame and fortune in Battania. 2 or something that it barely matters. Gird on your sword, don your armour, summon your followers and ride forth to win glory on the battlefields of Calradia. Could be longer. Just have them in the town for long enough that the loyalty drift calms down. You can't. If your loyalty is decreasing, then loyalty drift will steadily increase to try and even it out. Not worth. Good point about the kingdom decisions. Originally posted by Ruffio: Afaik loyality drift gravitate towards 50, and the number decrease or increase closer it get to that. I have just returned to my settlement after a few in. The loyalty drift works both ways. who are we? contact the teamWhen is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. How I do this: +3 Feasting +3 +1 Security +1 (485 man garrison and 465 militia) +1. 0. 1. This sandbox action-RPG strategy hybrid will take players on a journey into a fictional world of up-close and personal medieval combat on a huge scale, bigger, bloodier and more intense than ever before. How Town (Fief) Loyalty Works in Bannerlord. Gird on your sword, don your armour, summon your followers and ride forth to win glory on the battlefields of Calradia. And your recruits would be from your own culture as you change the culture of those influential people. Loyalty was stuck at 44 due to the dang loyalty drift cancelling out my fairgrounds after they were built. O. The default 0. prosperity was. just send in troops and u win with almost no losses. Yes the loyalty drift was a problem at first. Loyalty USED to not be a big deal. User account menu. Your culture is important. Go to the king you want to join and see if you can barter with him. The bonuses you get for having the right cultured governor, high security, fairgrounds, etc offset that drift,(and show if you. ------. Cannot prevent rebellion. brief moral boost 10. Loyalty was stuck at 44 due to the dang loyalty drift cancelling out my fairgrounds after they were built. In one form or the other it has been around most of time. Mount & Blade II:. The majority of the settlements are Empire culture so it might be better to reroll. Appointing a culturally appropri. For those New(er) to game. The drift is a constant effect pushing loyalty towards 50, you can't do anything about it. And if one ever does rebel, just remember that it’s pretty easy to deal with them. When it’s below 50, it wants to float back up to 50. Trying to get it over. close. In my main city i negate it by using my wife as governor, but I don't have any other "spare. Also, take care of any bandits and hideouts in the proximity to raise security and loyalty. Everyday in the game, the mod will add 100 loyalty to every town and castle. If your faction is going well, it is probably worthwhile. If you own a settlement of a culture different than yours, you will get a -3 malus to loyalty, which can become -4 if your governor is of a different culture than your fief ( from a town of one of my vassals). Town Loyalty also suffers from a mechanic called “Drift”, which tries to stabilize it at around 50. Use policies and the Festival & Games focus to push loyalty higher over the course of time. Loyalty was stuck at 44 due to the dang loyalty drift cancelling out my fairgrounds after they were built. Those buildings takes years to build. He gathered a band of bandits and disaffected Battanian highborn youth and hired himself to Caladog as a mercenary. Players simply can't just sit on their. Mount & Blade 2: Bannerlord just got its 1. #10. etc. When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. So i have a single city, in which i have over 450 garrisoned soldiers plus 200 militia, and yet i still only go +0,6 in security because the ‘Security Drift’ gives me -3,33 and keeps increasing, yet i have 100 security. Then you can start building stuff. Also if its a conquered castle in "foreign" territory the security and loyalty drift mechanics are designed to make it so that you can be "friendly" with. when your settle has high loyalty and security, it "drifts" towards the negative end, when you have low loyalty and security, it drifts towards the positive end. Thanks for the reply. r/Bannerlord. Its a very useful thing when you are doing expansions but in every few days one of the town or castle rebels since the Bannerlord loyalty system is so broken at the moment. The Keep - Singleplayer. Mount & Blade II: Bannerlord. 6 update, which adds a host of new features to TaleWorlds’ action- RPG game, including a key new feature that’ll add a new layer of challenge. Then they kept tweaking economy, diplomacy, fief stats etc. Hey guys! I'm back with another Mount and Blade Bannerlord Guide. ago. u can do it the other way around. Zuletzt bearbeitet von Bunks ; 2. 1. 1 month ago. Some of those can totally screw you and may be hard to do anything about. When you peak in loyalty, change your focus to a project. Bannerlord’s Town Loyalty is one of the 6 special fief stats that will either boost your taxes or cause widespread rebellions. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. ASAP. If you go over 50, you will start losing Loyalty, and if you go below, it will increase. At least for the beginning, if loyalty is super low. This will increase compatibility. Εμφάνιση 1 - 7 από 7 σχόλιαGo to Bannerlord r/Bannerlord • by. When you get loyalty high enough, build a building that gives a loyalty bonus and fund it, then go back. So they have very low loyalty drift. It was implemented to counter runaway loyalty gains and losses. If you go over 50, you will start losing Loyalty, and if you go below, it will increase. Task that you buy good from them instead of sell it to merchants in that town. How Town (Fief) Loyalty Works in Bannerlord. Unless you stack your policies and bonuses to loyalty it will likely sit somewhere around 40 if same culture. He gathered a band of bandits and disaffected Battanian highborn youth and hired himself to Caladog as a mercenary. Trying to get it over. Cannot prevent rebellion. Nov 30, 2020. 463. Mount and Blade 2: Bannerlord Loyalty & Security. Hover the loyalty line to see what’s keeping it so low Reply reply Hydrall_Urakan • I think the daily defaults are not yet actually implemented. Other user's assets All the assets in this file belong to the author, or are from free-to-use modder's resources; Upload permission You can upload this file to other sites but you must credit me as the creator of the file Summary: Security and Loyality drift extremly decreases. Garrison is the troops you can take in or out whenever you want, but if you want to increase the garrison you have to do it yourself. These are the best policies to enact in Mount & Blade 2: Bannerlord. But no matter. When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. He gathered a band of bandits and disaffected Battanian highborn youth and hired himself to Caladog as a mercenary. Loyalty . lmao u know how incompetent a company is when it uses loyalty drift to penalize a town loyalty and weird thing is loyalty doesnt really effect castles except from building stuff but town will revolt, question is why cant castle revolt LMAO, just dont make any sense sometimes i wonder if logic and common sense is something available in TW?Garrison seems unchanged. If you assign a companion from the same culture and build the related improvements and choose festivities as daily activity, it eventually reaches 99. Simply put there's no reason to invest in loyalty gain perks because of it, making them effectively useless. In this playthrough, Derthert voted to Debase the Currency and there isn't enough support to overturn this, so I'm already in a -1 loyalty per day hole. IIRC a year in bannerlord is 120 days (4 x 30 days per season) which means 1200 days for 10 years. Problem now is the -3 loyalty penalty. Settlements will have a loyalty penalty if the owner and or governor is not of the same culture. If it was 20k for my party, I would do it, and let the Lord who gets the place deal with the wreckage. While this penalty is possible to address in a stabilized city that has no other. Mount and Blade II: Bannerlord is a lot more intricate when it comes to governors than previous installments. Establish your hegemony and create a new world out of the ashes of the old. Although nowhere near as effective as starving the city out, you can also lower their security, which affects loyalty slightly. ibb. Companion +1 loyalty and finished festival area is +1. Problem now is the -3 loyalty penalty. This comes at the cost of lowering the total production of those settlements by 5%. So loyalty drift tryes to always keep it in the 50. It’s just one siege against mostly militia units, then some chasing around. Do quests to enhance security and loyalty. Go to Bannerlord r/Bannerlord • by [deleted] View community ranking In the Top 1% of largest communities on Reddit. Ohh ok. I'm Valandian. Open the original engine_config. 18. This could be because of culture of the new owner. For example my castle has 30 loyalty without governor and the drift is +2 so it stays 30. EDIT: I found the answer myself if anyone is interested, you can make a policy that increases loyalty per day for less tax or something like that! This looks like a question! OP, if you receive an answer that satisfies your question, reply to the user with '︕answered ' to award them a point. Security Drift and Loyalty Drift; I can use common sense and guess that a drift can be positive or negative providing a bonus or penalty to the named stat, however does anyone know the actual mechanics behind this? I have worked hard to bring my settlement's loyalty up and things have been going well. The first building tier increases Loyalty by 1 and it will. Let them suffer since you don't actually want the city for real anyway and/or you know another lord is going to be getting it and you want to screw them over a bit , 2. Just have them in the town for long enough that the loyalty drift calms down. Meanwhile I have dead factions that have not owned a place in forever having lords defect to them. Loyalty was stuck at 44 due to the dang loyalty drift cancelling out my fairgrounds after they were built. See full list on novicegamerguides. Build Fairgrounds and/or run the loyalty boosting town project. Bannerlord - Tek Oyunculu . I think I got it. #2. Mount & Blade II: Bannerlord. Permissions and credits. See if you brother (in campaign) or spouse has relevant perks to increase security, loyalty (or reduce wages), sometimes this is more benefit then just the. Mount & Blade II: Bannerlord - The horns sound, the ravens gather. May need to leave it on forever in rare cases when you don't have same culture governor. Adopt Kingdom Policies that raise loyalty (you can propose them even as a vassal). There are three different speed options you can select under Map Movement Speed. Has anyone ever seen a positive security drift or loyalty drift? I have them both in my town right now. Loyalty Drift will fluctuate from -5 to +5, depending on the amount of Loyalty you have. The cultural drift is enhanced or hindered depending on the culture of the governor assigned to the fief. Close. They will also drift towards 50 for each, making it easier to keep them at an average level but harder to reach the bonuses you'd receive the closer you get. You are correct. I can't find any indicator for what caused. Trying to get it over. Meanwhile I have dead factions that have not owned a place in forever having lords defect to them. I noticed, that penalty for security and loyalty increases extremely fast after hundreds of days in game. When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. Go for higher steward level to save money. Mount & Blade II: Bannerlord will build upon the popular Mount & Blade franchise bringing in many exciting and highly requested new features. If you want to see a breakdown of why your character’s party has a certain movement speed, you can click the arrow in the bottom right of the screen to bring up an additional three numbers. 5. and even if you do it for the sake of chaos like my illuminati play through, the dreaded loyalty drift counter it. unless deep in enemy lands. Loyalty drift is the drift towards whatever baseline number the game is setting for loyalty based on your culture and other factors that don't show as bonuses/maluses when you highlight loyalty. My character is a battanian serving the northern empire. Posted by. It's not too difficult to get a foot archer companion to. The drift will be enough to keep it away from rebellion levels. 5. When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. Not even paying to boost production would do anything. Next time, just expand the stats and mouse over your move speed as it'll tell you all the modifiers. Town Loyalty also suffers from a mechanic called “Drift”, which tries to stabilize it at around 50. Do their favor. Try this, you need to capture a few enemy lords. Loyalty was stuck at 44 due to the dang loyalty drift cancelling out my fairgrounds after they were built. Loyalty was stuck at 44 due to the dang loyalty drift cancelling out my fairgrounds after they were built. - Fixed a case where governor culture yielded negative instead of positive loyalty; Version 1. - Culture change happens over time (which is configurable in the MCM menu). The culture of a settlement determines also the type of troops that you will be able to recruit. So as your loyalty drops below 50, the drift will try to help you out. 20. . For years the LOYALTY mechanic has been bad. positive and negative, pushing up or down to a baseline of 50 loyalty. Loyalty value is one of the most important values for the well-being and health of the settlement. as u can see prosperity is directly tied to food wich is very smart not. Keeping loyalty at 100 will always benefit you in one way or another. Adopt Kingdom Policies that raise loyalty (you can propose them even as a vassal). 03 and I was like "This is fine". Yes it helps keeps rebellions from happening, but it also makes loyalty + perks useless because loyalty shift will always make it go towards 0 (as long as food is in stock and security is decent). The problem is, its a double edged sword. And if you are in a kingdom, enact policies that increase loyalty. The drift tries to keep you at 50 loyalty. It’s just one siege against mostly militia units, then some chasing around. This also isn't possible to do to a castle. Distributed goods doubles relationship gain with artisans and generates 30 gold for every. This is to both slow down the plummet of loyalty somewhat and also to make it less likely to have super high loyalty. The bigger your loyalty is, the more negative the drift will be. My main character Iohannes of the Shirtshoveller clan is an Imperial lad who made his fame and fortune in Battania. Once I set up my own kingdom its like everyone else says. Try to pass kingdom policies that increase loyalty. View community ranking In the Top 1% of largest communities on Reddit. Hang around until security and loyalty increases. A culture rating record will be created newly every time when entering the game. invest money in fief for production bonus. The subreddit for all things dedicated to Mount and Blade 2: Bannerlord. Its called oscilating and no, its not instant. By continuing to use this site, you are consenting to our use of cookies. Constant wars + rebellions in places without any villages looted + the game going on so long we're giving all our stuff to non-empire (in this particular case) lords and they just cannot keep them happy no matter what. Facebook Twitter Reddit Copy Link. This one is from the Salzburg Labors of the Months, created around 800 AD. r/Bannerlord • I killed Derthert in battle. Trying to get it over. Then make sure that the Granary option is either Level III or building up to Level III. Go to Bannerlord r/Bannerlord. One important piece of the loyalty. Always going on -Mount & Blade II: Bannerlord - The horns sound, the ravens gather. Trying to get it over.